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Project Sky

Changelog

What changed on the Project Sky server and in the launcher. The launcher shows the same at every start.

  1. 0.32.0

    Server
    • The website (projectsky.life): downloads and install guides, the rules in depth, the systems with pictures, the forum.
    • Account pages: log in with your game account to see your characters (money, assets, faction, licence) and change your password.
    • The server's announcements show in everyone's info box.
  2. 1.3.0

    Launcher
    • Until Project Sky opens, the launcher downloads updates with a tester code (the Tester code button).
    • Manual install: the download page also offers the mod as a zip, with a guide (README.txt).
  3. 1.2.0

    Launcher
    • The launcher remembers your Project Zomboid login (top right, "Save game login") and fills it into the game's connect window: you only press Connect.
  4. 0.31.0

    Server
    • Trash cans: whatever you throw into a bin or a dumpster is gone after 3 hours, unless someone takes it out first.
    • Shops: food can come freshly cooked and hot, drinks in a mug; batteries and radios with a charge, tools and clothes with a condition.
  5. 0.30.0

    Server
    • Walkie-talkies: talk into one with /r, tune it with /freq. How far it reaches depends on the model, and the people around you hear what you say.
  6. 0.29.0

    Server
    • Your skills are saved and grow slowly, over months.
    • New professions: your life before SkyCity gives a small skill bonus.