Changelog
What changed on the Project Sky server and in the launcher. The launcher shows the same at every start.
0.32.0
Server- The website (projectsky.life): downloads and install guides, the rules in depth, the systems with pictures, the forum.
- Account pages: log in with your game account to see your characters (money, assets, faction, licence) and change your password.
- The server's announcements show in everyone's info box.
1.3.0
Launcher- Until Project Sky opens, the launcher downloads updates with a tester code (the Tester code button).
- Manual install: the download page also offers the mod as a zip, with a guide (README.txt).
1.2.0
Launcher- The launcher remembers your Project Zomboid login (top right, "Save game login") and fills it into the game's connect window: you only press Connect.
0.31.0
Server- Trash cans: whatever you throw into a bin or a dumpster is gone after 3 hours, unless someone takes it out first.
- Shops: food can come freshly cooked and hot, drinks in a mug; batteries and radios with a charge, tools and clothes with a condition.
0.30.0
Server- Walkie-talkies: talk into one with /r, tune it with /freq. How far it reaches depends on the model, and the people around you hear what you say.
0.29.0
Server- Your skills are saved and grow slowly, over months.
- New professions: your life before SkyCity gives a small skill bonus.